Post by Lighterthief on Feb 27, 2014 15:20:54 GMT
All of what you guys are aiming for sounds pretty nice!
To bad I'll do it all on my own.
Why in the Kingdom of Heaven would I want to waste my time in a group killing mobs only to have my money (or loot) be a "free for all" ganger among my fellow team members? I don't feel morally great either if I'm the one doing all the damage, how's that fair for my teammates? They just gonna stay weak forever?!?
Money has to be shared equally and so does loot. I had this problem way to much in World of Warcraft. It's why I quit the game. Shared loot I haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaate, did I mention that? Individual loot is best in my opinion.
If this goes in it would sound more productive just to grind on your own. Get all the money, and get all the loot, 100% of the time, no sharing required.
What if you're a healer in a boss fight, like in WoW? You're not "the damage dealer", so you may only hit 5-8% of the total boss health with your "aggressive spells". But with this system, you would fight a boss with fellow teammates, only to get, well, nothing, because items are split with damage, am I right? Even though you're the one keeping your teammates alive, well, for the entire boss fight. It segregates the healers and the damage dealers. Also, if you don't have good gear, you're out of luck a lot of the time. I had this problem to. I was trying to go for "good gear", only to not get it, or, hey! Get it stolen from me through that crap system. End result? I can't get stronger, because my loot get stolen from me, and I can't advance, at all.
The only way I could ever get stronger in WoW was to actually buy items from my own pocket. I got pissed spending 200 hours getting the same low gear crap.
I agree that the system might have to be looked at from the way FO was. I'm just saying, don't make it to screwy to the point I will hate parties cause I get nothing but scraps 24/7. Don't get into this "fair" thing, I've seen some people, they'll take everything good even if they don't need it.
All money and stuff will go to the Team Leader? Sweetness. More reason to go solo.
I'm not trying to hate. I'm just being realistic. Either have a individual system, or have a 100% random system, where it gives items randomly, a ninja system I will not go for ever again. Nonoono.
And as for guilds. I loved the way FO had it, in terms of "Make a guild, anyone can join, no matter who you are".
I liked bonuses for being in guilds. That was pretty cool to. Encouraged team communication and trust among members and a sense of responsibility for being there to do your part.
If you don't like guilds and want to do it on your own. Tough luck. Then that's exactly how it should be. On your own. No bonuses. No nothing. Don't try to punish the guilds for bonuses or tear them down or whatever. People who are open to talking, making friends, communicating, etc, should have some small incentive bonus, like a chance for XP from guild wars or whatnot, access to "guild items" or something along those lines. Whole point of guilds is making friends and having fun, and maybe a little reward for your good communication! If you don't like that, again, tough luck.
I'm tired. Goodnight. Or morning. It's some point in the day. Ugh.
Say you want to help a guild mate that has just started out or you are in a team with a healer that doesn't do as much damage but is vital to the team => you chose share equally
.
Say you are in a random team and you don't know each other well => chose damage determines
Either way, you chose whichever style you prefer. You hate sharing, click the option damage determines.
That would make most sense to me anyway.