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Post by gogoran on Jan 8, 2014 21:41:17 GMT
I know there were several FO players that couldn't download and install any content because they were playing on work computers or using an alternative OS. Which is why they were on FO. It seems that a lot of the MMOs require some sort of install. I don't know anything about programming but if possible I think it would be a noble goal to make the new game entirely browser based in order to make it as easily accessible for the greatest number of players.
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jamawoma24
Soft-Shelled Crab
Posts: 15
FO Level Status: Ascended
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Post by jamawoma24 on Jan 8, 2014 23:21:58 GMT
I agree, I mean if this game had to be downloaded I would download it. However that is one thing appealing to players when looking for MMO's to play.
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Post by iamallama on Jan 8, 2014 23:25:40 GMT
Although this would be nice, I don't think it is possible. The only way to make a browser game not use a plugin (flash included) would mean you have to use javascript. I actually looked into using javascript, but there are a few complications that javascript has. There is still quite a large disparity between browsers when it comes to support for the more advanced HTML5 stuff. This is fine for most websites, but not great for a game. Not to mention that it would not be compatible with older browsers where canvas or webgl are not supported.
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Post by iampanda on Jan 8, 2014 23:32:10 GMT
Although this would be nice, I don't think it is possible. The only way to make a browser game not use a plugin (flash included) would mean you have to use javascript. I actually looked into using javascript, but there are a few complications that javascript has. There is still quite a large disparity between browsers when it comes to support for the more advanced HTML5 stuff. This is fine for most websites, but not great for a game. Not to mention that it would not be compatible with older browsers where canvas or webgl are not supported. how does serenia fantasy do it?
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Post by iamallama on Jan 9, 2014 0:49:29 GMT
Serenia uses flash, just like FO did. Which is a plugin.
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Post by gogoran on Jan 9, 2014 1:51:52 GMT
Serenia uses flash, just like FO did. Which is a plugin. Sorry if I sound like a simpleton but is a plugin a download? I guess maybe I didn't use the right terms when posting my suggestion but the folks who I know of that were using work computers were able to play both FO and Serenia. Maybe for some reason companies don't block flash plugins or something. Probably because they want you to experience your clients' web sites in all their glory I'm just hoping that it's not like an executable that you have to launch from your desktop.
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Post by iampanda on Jan 9, 2014 2:35:24 GMT
gogoran aren't you a mod and part if the team?
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Post by gogoran on Jan 9, 2014 2:46:39 GMT
gogoran aren't you a mod and part if the team? Actually, as of about 10 minutes ago, yes Also, @llama tysm for being responsive to these suggestions. It's awesome to have someone listening to (and responding to) suggestions. I think it's off to a great start and I'm happy to wait patiently for it to develop.
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Post by Golfsk on Jan 9, 2014 2:49:56 GMT
if the game has to be downloaded, plz make it OS X compatible ;-; pretty plz
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Post by Tementhy on Jan 9, 2014 3:19:03 GMT
I hardly EVER download games from the web, but this of course will be the #1 exception.
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Post by brandon97 on Jan 9, 2014 3:25:21 GMT
A downloadable client has two big benefits. One benefit is that they can make money off of us downloading the client. The second benefit is no in-game lag.
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Post by iamallama on Jan 9, 2014 4:22:58 GMT
brandon97: Well, the game will be free to play with most likely some form of pay currency similar to FO. We haven't started yet, but we will be talking about different methods to monetize the game. gogoran: Flash technically is a download, the difference is that flash is pre-installed on something like 80% of computers (off the top of my head). Most companies will just have it installed by default and so ads/games that use flash will typically just run on those systems. And even out of the remaining computers, most of those will have to install flash manually, but do so. Overall, there is something like 98% of computers out there have flash installed. I am still looking at options, but I am trying to see what we can do to offer a web version and a desktop version. This will give the game the best chance of surviving for as long as possible. Desktop platforms like steam can offer a game thousands and thousands of potential players and revenue to keep a game alive. I think it would be dumb to not at least attempt to catch some of that.
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Post by mdccxxvii on Jan 9, 2014 6:54:53 GMT
Another good example of a game that was available both on browser and by download is Minecraft. Very successful, and allowed basic play online (with a paid account), or more options if you download. I think memory and lag were also problematic in the online version, especially as more and more content was added, but it was undeniably a successful model.
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