aquaprofile
Rock Crab
Posts: 67
FO Level Status: Ascended
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Post by aquaprofile on Jan 4, 2014 22:37:55 GMT
I know I shouldnt probably be asking this since it is early on but I dont need to know much. Just hear me out.
So is this game gonna be like, or based off FO?? I was really sad that FO was gone and someone rumored that this "New game" will be a New FO. I just need a confirmation >-<
so is it gonna be something similar to FO or..? I would preferable not like to get a "It's too early-" response. So if any of you admins/mods/crabs or any other species know, please reply.
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Post by iampanda on Jan 4, 2014 22:38:57 GMT
not a spin-off but, i hope there will be references...
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wtfwhywontit
Rock Crab
Enter your message here...
Posts: 31
FO Level Status: Ascended
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Post by wtfwhywontit on Jan 4, 2014 22:41:10 GMT
I was wondering the same thing...I heard the game wasn't really going to be all to similar to FO, but I'm probably wrong
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Post by iamallama on Jan 4, 2014 22:57:23 GMT
It *is* a little too early. We don't have anything finalized yet as we are still in discussion on how the gameplay will work. I will say that it will have its own story, a different look and different gameplay mechanics. This is NOT FO2 but a different game that just happens to be made from the staff of FO. So there will likely be some references. We are trying to find a balance right now between something simple like FO with maybe a little more structure (but not too much).
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aquaprofile
Rock Crab
Posts: 67
FO Level Status: Ascended
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Post by aquaprofile on Jan 5, 2014 0:31:29 GMT
Is it mouse only or is that not developed yet?
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Post by iampanda on Jan 5, 2014 0:43:46 GMT
Is it mouse only or is that not developed yet? i hope its mouse only
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Post by iamallama on Jan 5, 2014 0:48:11 GMT
Yes, movement will be by mouse. However I am going to add in a simple path finding so you will walk around things as opposed to have to click 3-4 times to get around. I might add keyboard as an option, but this is undecided. At the very least, mouse.
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Post by iampanda on Jan 5, 2014 0:49:15 GMT
Yes, movement will be by mouse. However I am going to add in a simple path finding so you will walk around things as opposed to have to click 3-4 times to get around. the best movement option ever
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Post by iamallama on Jan 5, 2014 0:52:21 GMT
the best movement option ever It really is simple to add too, I never understood why it wasn't in FO. It's not like movement was verified server side much.
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Post by Deleted on Jan 5, 2014 1:12:24 GMT
Btw, what's the name of your company, if any?
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Post by iampanda on Jan 5, 2014 1:37:23 GMT
Btw, what's the name of your company, if any? FO Mods lol
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aquaprofile
Rock Crab
Posts: 67
FO Level Status: Ascended
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Post by aquaprofile on Jan 5, 2014 1:49:42 GMT
K thanks. It's what I needed to know
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Post by iamallama on Jan 5, 2014 2:42:23 GMT
No company yet. No game name yet. I'll probably be forming something in a couple weeks/months when something more concrete is made.
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jjthejj
Soft-Shelled Crab
Level 101 asc
Posts: 22
FO Level Status: Ascended
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Post by jjthejj on Jan 5, 2014 5:10:34 GMT
I hope the fighting mobs system would be around the same as in FO as I am really addicted to it's click-once-to-kill fighting style, besides that I'd LOVE for their to e new classes and new everything else, I'd also appreciate if there would be a player market, which you could also trade Normal Currency for Premium Currency like in FO, that was one of the major turn ons FO had on me
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magnusi
Rock Crab
Thinking how to save FO
Posts: 38
FO Level Status: Rebirth
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Post by magnusi on Jan 5, 2014 12:03:24 GMT
Which language do you use? Might help if AS3
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