Week 19: Captain slow and the story of whatwillcome.
Posted On: May 11, 2014 21:07:27 GMT
Tementhy likes this
Post by Lighterthief on May 11, 2014 21:07:27 GMT
Posting for Ari as a storm has killed her net.
Ari's Corner
Hi guys! Dont forget to wish your mom, wife, sister, and (girl)friends a Happy Mothers Day! Also Happy Mothers Day to all of you mothers out there! (hugs)
I spent some time watching Jman12390 playing DOTA 2 via his twitch stream. I have never played this game but it does look interesting and fun to watch If you are interested in watching also www.twitch.tv/Jman12390 is where to look
Birthdays this week
May 11
westknight
May 12
Ban
boogerrito
Natsu00
May 13
AMX12
May 14
Yielmo
May 15
purplesam
May 16
ethan1526
May 17
Hazlitt
Oxiiii
The Code
So last week was kind of a push to get out the video. I spend like 3-4 days working until about 2-3am knowing that I had to wake up at 6am for work the next morning. So this week I took a few days off. Well I was reading a lot (that still counts). I have been reading about pathfinding. I have been trying to find what method/algorithm would be best. There are two main ways for pathfinding to work. One called Navigation Mesh and one called A*. Navigation mesh is great and performs better than A*, but is much more complicated to implement and keep up. A* works using a grid which we already have being the maps are based on tiles. And while slower, A* still does pretty good. Somewhere in the neighborhood of a few milliseconds to run completely. So I'm going to spend the next few days working on getting an A* implementation working (simply because it is so much easier) and see how that holds up.
In case you hadn't seen the 2nd vid from last week:
The Story
We're still debating on a name for the game, trying to get that balance between something that gives a feel for the game, without it being something that sucks.
The Art
Pic of the Week
Going to leave the games out this week. If you would like your game featured please message me
Ari's Corner
Hi guys! Dont forget to wish your mom, wife, sister, and (girl)friends a Happy Mothers Day! Also Happy Mothers Day to all of you mothers out there! (hugs)
I spent some time watching Jman12390 playing DOTA 2 via his twitch stream. I have never played this game but it does look interesting and fun to watch If you are interested in watching also www.twitch.tv/Jman12390 is where to look
Birthdays this week
May 11
westknight
May 12
Ban
boogerrito
Natsu00
May 13
AMX12
May 14
Yielmo
May 15
purplesam
May 16
ethan1526
May 17
Hazlitt
Oxiiii
The Code
iamallama said:
So last week was kind of a push to get out the video. I spend like 3-4 days working until about 2-3am knowing that I had to wake up at 6am for work the next morning. So this week I took a few days off. Well I was reading a lot (that still counts). I have been reading about pathfinding. I have been trying to find what method/algorithm would be best. There are two main ways for pathfinding to work. One called Navigation Mesh and one called A*. Navigation mesh is great and performs better than A*, but is much more complicated to implement and keep up. A* works using a grid which we already have being the maps are based on tiles. And while slower, A* still does pretty good. Somewhere in the neighborhood of a few milliseconds to run completely. So I'm going to spend the next few days working on getting an A* implementation working (simply because it is so much easier) and see how that holds up.
In case you hadn't seen the 2nd vid from last week:
I added another video. This one is higher resolution and shows a little more.
The Story
PinkCrown said:
Same as last week.We're still debating on a name for the game, trying to get that balance between something that gives a feel for the game, without it being something that sucks.
The Art
Lighterthief said:
No art update this week unfortunately, but soon, soon. Pic of the Week
Going to leave the games out this week. If you would like your game featured please message me