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Post by iampanda on Feb 20, 2014 0:25:44 GMT
Yea, right now you will still just end up getting the standard "we aren't there yet" response. I've counted several different accounts of "notthereyet"-itis
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Post by Teslafish on Feb 20, 2014 20:00:19 GMT
Aight, thx for the answers both of you ^^ Ofc I understand this will not be worked on yet, but I'm happy you're keeping non combat skills in the back of your heads
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Acappella
Rock Crab
Level 120
Posts: 83
FO Level Status: Ascended
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Post by Acappella on Feb 23, 2014 8:38:48 GMT
Yea, right now you will still just end up getting the standard "we aren't there yet" response. I'm still working on the character create screen and hoping to finish that up in the next day or two. Once that is done, then I have about a month or two of designing adding the basic stuff like movement and things like how quests and dialogs going to be stored/displayed or how skills will work or even what the map format is going to be and how is it going to be displayed. So don't think that anything in this forum is being ignored. We just haven't gotten that far yet and won't be there for a little bit. Everything here will be revisited in time. In terms of dialog and stuff, too many fancy graphic games bring up "picturesque" windows with charming sounds which only seems to slow the game down. Dialog is just that, dialog please don't make it fancy, game play is by far the most important. Just as long as it's readable its fine.
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