|
Post by Deleted on Jan 31, 2014 20:12:49 GMT
^
Unlike FO.
|
|
|
Post by gamer1111111 on Jan 31, 2014 20:22:36 GMT
oh man I would love it if you could choose passive skills. Maybe just start with one or two passive skill slots and then get another one every couple levels depending on how many levels there will be. Or maybe get them for achievements.
|
|
|
Post by PinkCrown on Jan 31, 2014 20:24:07 GMT
Passive is the only way I like anything.
|
|
|
Post by iamallama on Jan 31, 2014 22:01:22 GMT
I dunno, you tell me.
|
|
|
Post by iampanda on Feb 1, 2014 0:26:15 GMT
what is a passive skill?
|
|
|
Post by Deleted on Feb 1, 2014 1:41:34 GMT
I know, it's not the focus right now, guess I'll see myself when the game will be around. There's active and passive skills. Active need to be "activated" while passives always are on effect without any action taken by the player. Dunno if you was being sarcastic...
|
|
|
Post by gamer1111111 on Feb 1, 2014 2:17:45 GMT
ooh yes yes yes yes yesyesyesyesyesyesyesYES!!! passive skills would make me cry with joy if they were added.
|
|
|
Post by iamallama on Feb 1, 2014 3:06:04 GMT
I'm sure there will be something. No idea what yet. If there were passive skills, off the top of my head I would say they would most likely be semi-passive. Meaning you can pick like 1 or 2 of your passive skills to be on at a time. So if you have like 4 passives, only 2 can be on at a time. You get to pick which ones. And once activated, they are just on.
|
|
Acappella
Rock Crab
Level 120
Posts: 83
FO Level Status: Ascended
|
Post by Acappella on Feb 1, 2014 8:55:25 GMT
I'm sure there will be something. No idea what yet. If there were passive skills, off the top of my head I would say they would most likely be semi-passive. Meaning you can pick like 1 or 2 of your passive skills to be on at a time. So if you have like 4 passives, only 2 can be on at a time. You get to pick which ones. And once activated, they are just on. This is how I see pets being done, and they grow in stats.
|
|
|
Post by Deleted on Feb 1, 2014 13:09:47 GMT
I'm sure there will be something. No idea what yet. If there were passive skills, off the top of my head I would say they would most likely be semi-passive. Meaning you can pick like 1 or 2 of your passive skills to be on at a time. So if you have like 4 passives, only 2 can be on at a time. You get to pick which ones. And once activated, they are just on. Those will be more like perks then. You have to choose what to take, you can't have all. (Pretty much like the limitation on buff slots in FO, 5 max and 6 at ASCion)
|
|
|
Post by iamallama on Feb 1, 2014 16:03:37 GMT
Yea, I don't know how we are doing the skills yet so it is hard to say what will be done.
|
|
|
Post by iampanda on Feb 1, 2014 18:38:25 GMT
no, not being sarcastic, i really didn't know what a Passive skill was, and thanks for the explanation
|
|
|
Post by iamallama on Feb 1, 2014 19:07:47 GMT
Thats fine panda. It would be like dodge or health regen from FO. It is a skill you can level up that you don't need to actively cast to use. It just sits passively on your character always offering the boost. What Terr is asking for is more like skills that you can choose. So like you pick a shield skill that constantly offers a defense bonus.
|
|
|
Post by mvp on Feb 1, 2014 19:16:35 GMT
Best comment I've ever seen from a game owner / project leader in my life this made my day thank you!
|
|
|
Post by gamer1111111 on Feb 1, 2014 19:35:18 GMT
Yeah like I said before. Maybe you could start with 2 perk/passive skill slots and earn more depending on what you do. Maybe one for hitting a certain level like rebirth or ascension, or one for getting enough achievements.
|
|